SCAR Patch Notes - 2/6/2025
SCAR Patch Notes - 2/6/2025
As always, page numbers are only valid as of this post!
MAJOR We have a new version of the character sheet! It is highly refined and we heavily recommend that you all switch to 1.4.1! https://docs.google.com/spreadsheets/d/1xG661F5JVXXCw8ojqOnjXEGNtr3ANthnlikQVFMf...
We are slowly replacing the Note and Rules Boxes with a table version that is actually searchable!
Page 8 - MAJOR I have begun to add a "Brief Explanation" section in chapter one. It's purpose is to give a general introduction of the various terms and mechanics in the system and direct you to where you can find more info.
Page 12 - Some general wording update for the introduction paragraph under General Rules
Page 13 - We had a slight goof with how the Attribute Scale worked, it now goes up every 5 Attribute dots you have
Page 15 - I've revamped the explanation of the Vigor Overcharge and Willpower Reroll (now Overcome), as well as explained some other uses of Vigor & Willpower!
Page 21 - Reclarified the rule that all characters are mechanically equal in capability outside of specialty movement types.
Page 25 - MAJOR Explained a bit more about how our unique mechanic of Expertises work, including giving an example of how your choice of Expertise can have an impact on the success of your actions!
Page 26 - Added Passive Skills!
Page 29 - Added a Character Advancement Quick Ref table!
Page 30 - Added a quick explanation of Moves and Primeval Features to the Character Advancement section.
Page 47 - Added the Dimvision, Darkvision, and Primeval Companions Feats. Also renamed all Primeval Features feats to have Primeval in front!
Page 73 - Clarified that Extra Effects on abilities, such as Lifesteal, only apply to the owner of the ability when used as part of a Combo
Page 75 - The Prime Maneuver has had a significant overhaul
Page 78 - Removed Initiative Crash, instead you only lose Reactions when in the negatives on Initiative.
Page 79 - Standardized Range Bands and posted the varieties there.
Page 94 - The Teleport Move Trait has had a revamp. Its cost has been reduced to 27 XP.
Page 95 - The Lifesteal and Draining Over Time Move Traits have had information regarding how to handle multiple targets with them added.
Page 104 - MAJOR Companion rules have been added as a Primeval Feature!
Page 105 - A new ability has been added for the Initiative Primeval Feature when in the negatives on Initiative: Back of the Line.
Page 109 - Updated some wording on the Telekinesis Primeval Feature. They are now official Tendrils, even if invisible. Added a lot more information and rules regarding how they work. Also added some new upgrades for them!
Page 119 - Officially set out the wording for the Berserk Condition
Get SCAR - Stories & Creatures in Alternate Realities
SCAR - Stories & Creatures in Alternate Realities
SCAR is a TTRPG System built for playing as Pokemon, Digimon, monsters from Monster Hunter and more!
Status | In development |
Category | Physical game |
Author | RaZim |
Genre | Adventure, Role Playing |
Tags | Co-op, Dice, Furry, Tabletop, Tabletop role-playing game |
More posts
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